Update 0.0.15
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Date: November 19, 2016
Blog link: Foxhole 0.0.15 Release Notes
New Content
- New Item: Bandages
- Cures bleeding state (self administered)
- New Item: First Aid Kit
- Restores another player's health
- New Item: Trauma Kit
- Revives another player that has been critically wounded
- New World Structure: Hospital
- Bandages, First Aid Kit, and Trauma Kit can be produced here
Gameplay Features & Changes
- Bleeding State
- Players have a 50% chance to bleed when taking damage
- Bleeding State can be removed by using bandages (self administered)
- Wounded State
- When player is killed by a small ballistics weapon, they have will go into the wounded state (See KNOWN ISSUES below)
- Wounded players can be revived by another player using a Trauma Kit
- If a player has been previously wounded and revived, they won't go into the wounded state again unless they are fully treated by a First Aid Kit
Other Changes
- Faction flags on structures visually more clear
- Server optimizations, reducing gameplay lag
- Small adjustments to vote kick system
Major Bug Fixes
- Fixed bug that causes stamina to drain even if the player has stopped sprinting due to a wall collision
- Fixed bug that allows you to cross underneath the bridge close to the Tarshal Pathway
- Fixed bug that causes camera to snap when entering a vehicle
- Fixed several bugs related to character animation
- Fixed bug that causes HUD to remain open after player dies
Known Issues
Sometimes players won't go into wounded state if they are busy with another activity such as deploying a Satchel Charge or Vaulting
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Update 0.0.14 | Update 0.0.16 |