Update 0.0.12
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Date: October 29, 2016
Blog link: Foxhole 0.0.12 Release Notes
Gameplay Changes
- Trucks can be locked by the driver using the 'L' key
- Truck locks can be dismantled with a Wrench
- Trucks can be repaired with the Hammer
- Trucks can at less than 70% health can't move
- Fuel can no longer be salvaged
- Factions are now limited to 60 players per side
- Map changes
- Most bridges are initially destroyed
- Practice mode changes
- Weapon Production Changes
- Weapons are now produced in "packed" form and in batches
- Packed weapons can be stacked and easily transported
- Packed weapons must be unpacked (used) before they are used
Game Balance
- Players now only spawn with: Pistol, 2 Pistol Ammo, Hammer
- Soldier Supplies, Medkit, Grenade, Smoke Grenade, Green Ash, and Ammo types are now produced in stacks
- Salvage, encumbrance value, production time, and material cost have been tweaked for many items
- Truck health has been increased by 33%
- Outpost inventory size increased to 16
Major Bug Fixes
- Fixed bug that caused War Correspondent to misreport which faction has constructed an Outpost
- Fixed bug that caused player visibility to not properly update when inside a truck
Other Changes
- Added the ability to transfer an entire stack of items with right click
- Increased size of the text chat window
- War Correspondent posts now refer to in-game time (as oppose to real world time)
- Show # of produced items on the Armory/Workshop menu
- Improved FPS for some GPUs
Previous update | Next update |
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Update 0.0.11 | Update 0.0.13 |