Update 0.0.11
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Date: October 22, 2016
Blog link: Foxhole-0011-Release-Notes
Gameplay Changes
- Bridges are destructible (and rebuildable)
- Soldier Supplies stacks in an Outpost can no longer be split
- Players are now visible through build sites
- Players are now visible through fences in the world
- Small ballistics (Rifles, Pistol, etc) can now be fired through fences
Game Balance
- Soldier Supplies cost increased from 6 to 8 Building Materials
- Soldier Supplies encumbrance value increased by 400%
- Landmine encumbrance value decreased by 20%
Major Bug Fixes
- Fixed bug in the vote kick system (that makes it unintentionally easy to be kicked)
- Fixed bug that sometimes causes build sites to be indestructible
- Fixed bug that made damage inconsistent on Concrete Wall and Heavy Gate structures
- Fixed bug that allows Hammer to be unequipped while a build ghost is active
- Fixed bug that causes Truck to end up nose down when going over some bridges
- Fixed bug that causes server performance degredation after players use vehicles
- Fixed FPS drops that occur when near a Heavy Gate
Other Changes
- Left click to honk horn when driving a Truck
- Players can no longer switch factions during weekly wars (after playing with one for a short amount of time)
- Players can no longer log into the server in quick succession
- Team kills and truck transfers are publically reported to the chat log
- Improved SFX attenuation so it's much easier to tell what direction a SFX is coming from
- War Correspondent
- Discord bot that reports information about weekly wars in real-time
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Update 0.0.10 | Update 0.0.12 |