Talk:Community Guides/Getting Started

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Spawning in the Wild

Spawning in the Wild only ever occurs at the beginning of the skirmish round. I played a skirmish round and we kept getting spawn killed but never got to spawn in the Wild. For World Conquest, it's always the Port Bases because they supposedly provide an "impenetrable safe haven". @User:Paul Newman Esq Bladerikwr (talk) 21:17, 31 March 2018 (UTC)

It occurs in non-home region maps. Invasion turns into a meat grinder, so wild spawns become available as an option. I even had those after star base got destroyed a couple times, but it spawned me on region edge rather than at certain radius from Garrison Camp. Paul Newman Esq (talk) 21:33, 1 April 2018 (UTC)
You're confusing me. I assume you're talking about World Conquest because "it occurs in non-home region maps." Paul Newman, you're talking about the World Conquest when it was a test. During the test, yes I know they allowed spawning in the wild. However, they fixed it because that allowed unlimited enemy partisans to roam freely. You cannot spawn in the wild in World Conquest at all now. Bladerikwr (talk) 22:37, 1 April 2018 (UTC)
It happened in 2nd (most recent) WC. And wild spawns weren't unlimited - it could be available after one death, and then only star base spawn after another. Paul Newman Esq (talk) 09:38, 3 April 2018 (UTC
it's still possible in 0.11, even outside of sieged port base. please put it back. Paul Newman Esq (talk) 01:50, 9 April 2018 (UTC)

Ech

I think that Such and such should be fixed. (test) Sir (talk) 03:41, 25 June 2017 (UTC)

I agree (This is showing people how to use this) Sir (talk) 03:42, 25 June 2017 (UTC)
i dont agree Sethfire38 (talk)

ayy lmao Sethfire38 (talk) 03:41, 25 June 2017 (UTC)