This article is considered accurate for the current version (1.61) of Foxhole.
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Fitted with a larger, more advanced cannon and a sturdier chassis, this modification of the 30-250 “Tisiphone” Field Cannon specializes in breaching assaults. What it lacks in overall versatility, it makes up for it with high firing arc, making it ideal for circumventing walled encampment.
The 35-250 “Alekto” Heavy Cannon houses a crew of two soldiers:
Driver (Left Side)
Controls the movement of the vehicle - requires a soldier in the Gunner seat in order to move
Gunner (Right Side)
Controls the reloading, and firing of the chassis-mounted Heavy Mortar
Uses the Mouse Scroll Wheel to adjust the firing distance
Required to move the vehicle
NOTE: Despite not having an actual Passenger seat, it is possible for a soldier to stand on the Spade (the long metal piece on the back of the vehicle) and move with the crew.
Unlike enclosed vehicles, Field Weapons cannot switch seats, requiring the crew to exit the vehicle in order to change seats.
Armament
The 35-250 “Alekto” Heavy Cannon is equipped with one main armament:
The 35-250 “Alekto” Heavy Cannon has 3750 HP and is disabled under 30% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it. Despite its heavy armor, the vehicle doesn't have Tank Armor and thus can never deflect penetrating projectiles. It takes 125 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health can be instantly repaired at a Garage for 100 Basic Materials.
The 35-250 “Alekto” Heavy Cannon is specifically designed to destroy enemy static defenses at close range, with concrete structures being the most susceptible to 250mm shells. Emplacements are also high-value targets, but all of this depends on how dangerous they are compared to other defensive structures in the area. 250mm shells excel at breaking concrete, so they are high-priority targets. Due to its slow speed, high armor penetration, short ranged weapon, and lack of defensive weaponry, it requires a lot of support to get close to its target and be used effectively.
It is of utmost importance to protect the 35-250 “Alekto” Heavy Cannon from enemy armored vehicles and infantry, as they will easily destroy the Field Mortar. Despite the protection from other vehicles and infantry, 30-250 “Tisiphone” Field Cannon crews should not be expected to survive these attacks and should solely focus on destroying as much enemy defenses as possible before being destroyed.
Chassis
All push guns, by their nature, are one of the most vulnerable vehicles in the game in terms of crew protection. They are exposed to the enemy, making them susceptible to all enemy fire. Due to push guns requiring both crew members to move them, the death of a single crew member could result in the push gun being lost. Due to this, it is recommended to only lock the gun when it looks like enemy infantry are going to overwhelm you and can steal it. This tactic is vital if a push gun is decrewed, as it allows a friendly soldier to quickly man it and drive it back to safety.
Visibility Mechanics
Push guns have a visibility mechanic, which allows it to operate differently compared to regular vehicles. Similar to infantry, they are affected by vision, meaning their movements cannot be seen unless it is within your line of sight. Due to this, they can hide behind structures, or even bushes (depends on how big the bush is). It's also affected by the time of day, with nighttime making it possible for push guns to become invisible to the enemy if you're far enough from them. Keep in mind that if the enemy decides to illuminate your position, this will expose it until the flare dies out. The push gun's position will be exposed anyway if the crew decides to fire its main armament.
Trivia
Gallery
The 35-250 “Alekto” Heavy Cannon from the front
The 35-250 “Alekto” Heavy Cannon from the rear
A deployed 35-250 “Alekto” Heavy Cannon firing a 250mm Fury shell in an arc over a wall