Callum's Cape
“ | Built upon a wide river channel sits the ancient fortress of Callum’s Keep. Callum was known to the Nevish as Big Bjørn and often referred to as the “King of the Cape.” During the Breaking, Callum’s Keep was never captured, nor did he supply troops to aid his neighbours amidst the various nearby conflicts. He remained insular and closed off until the end.
After Callum’s death, the Caoivish and the Nevish came to blows over ownership of the keep. The keep changed hands until Nicnevin took control of the region through superior military technology for the time. A series of border disputes between the two countries during Caoiva’s fledgling years as a growing power followed. Callahan officially recognized Callum’s Keep as protected Nevish land in an offering of peace. It was clear then that the Caoivish intended on tackling grander ambitions rather than squabbling over control of an old fortress. As news of The Great Wars reached the Nevish nobility, they fortified the keep should the front advance to their shores. Deeming the keep as a valuable base of operations, the Mesean senate ordered the Lionheart and his fleet to wrestle control of the cape from the Nevish. While he launched a valiant offence, the Nevish king, Olavi Koskinen, personally led his fleet to clash with the legend. Koskinen felled The Lionheart’s namesake flagship that day, but whether or not the man survived is unknown. What is known is that Colonial hands have never felt the dust upon the walls of Callum’s Keep. |
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— Foxhole Devblog |
Callum's Cape is a map in the northwest corner of the world with a large central city that has a river running through it. It provides a land connection to the Nevish Line. The hex map was introduced in Update 0.46 (officially known as 'Entrenched').
The map's Town Base that contributes to the World Conquest's "Victory Condition" is Callum's Keep.
Update History
- Callum's Cape was one of the new regions added in Update 0.46 (officially known as 'Entrenched'), which added 14 additional hexagon regions into the game
- In Update 1.50 (officially known as 'Inferno'), permanent Railway Tracks and Railway Bridges were added
Lore
Exhumed Corpse

A shard of rotten wood is lodged in its chest.
The headstone implies the grave is for Callum’s eldest daughter, Mary, who famously withered away, sick in bed without eating for months, turning pale before ultimately perishing.
A sad story, you think to yourself. Sadder still that her remains would be desecrated, so.
Grave of Niall Callum

The King of the Cape, His majesty Niall Callum rests peacefully.
He is succeeded by his four daughters, his loyal subjects, his people, and his legacy. May his great fortress city remain impenetrable until the wind carries away the last grains of dirt and snow. And may no other king lay claim to the Throne Upon the Cape.
Old Ledger

First, the mine doesn’t appear to be sending its output to Caoivish sources, which, given the territory, you find strange. The name of the destination is obviously obfuscated, only referred to as “Omega”. It’s quite curious for what appears to be a pretty standard mining operation.
Second, several personnel in this file are also listed under codenames. Dog, Falcon, Wolverine, etc. Perhaps everything was above board, perhaps not. It no longer matters, anyhow. It’s been a long time since anyone worked this mine.
Map
Map Locations
- Callum's Keep
- Camp Hollow
- The Dreg
- The Gunwall
- Holdout
- Hollowhill
- Ire
- Lookout
- Naofa
- Princefal Burn
- The River Vein
- Scouts Jest
- Trail of the Dead
- Valta Downs
- Vex
Click on a region to open the corresponding page. |
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