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BMS - Aquatipper
A large shipping vessel, the Aquatipper is used to transport vehicles, equipment, and personnel over large bodies of water.
BMS - Aquatipper (also known as a Barge) is a large, faction-neutral logistical Naval Vehicle designed to be an all-purpose logistics vehicle, capable of moving cargo, equipment, and personnel to various locations.
The BMS - Aquatipper holds six passengers, and houses a crew of one soldier:
Controls the movement of the vehicle, and can see the remaining fuel in the vehicle
Can use the sound horn - press
Able to deploy/undeploy the vehicle - press
Can open/close Bridges - press
Up to 6 soldiers can be on the Barge deck and move around
Able to access the vehicle's inventory
Can use thrown weapons and firearms that don't require a stable position when the ramp is undeployed, and all weapons otherwise.
The BMS - Aquatipper is not equipped with a main armament.
It has 15 inventory slots that can hold any item.
Items can be dropped on the deck and the ship can still move with dropped items on its deck.
Engine & Mobility
Health & Armor
The BMS - Aquatipper has 950
HP and is disabled under 50% health. It has "Large Ship" armor resistance: it can soak small arms fire, shrapnel, 12.7mm machine guns, and it is immune to Flamethrowers. It's also fairly resistant to anti-tank weaponry. High explosive shells are very effective against it. It takes 150 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health can be instantly repaired at a Shipyard for 50 Basic Materials.
The BMS - Aquatipper can be interacted in a few ways:
Its ramp can only be lowered at coastal
beaches, Shipyard (except if destroyed), Navy Pier, Dry Dock, docks, and Seaport docks) Open/Close
Drawbridge (when next to it):
One small or large
Shippable can be placed on the Barge
Must be loaded/offloaded with a
Crane - the player must have access to the Barge The shippable on the barge can't be interacted with at all: it's visible on the deck but is not really there, shooting it only damages the barge. Vehicles can also be parked on the Barge.
It can carry all vehicle types except those that are too long (
Transport Bus, Flatbed Truck, Super Tanks). Only one vehicle can be carried at a time except for smaller vehicles like
Motorcycles, Bicycles, and LUVs. When the ramp is up, the vehicles on the barge cannot be entered and cannot use their weapons or special ability (e.g. Crane), but their inventory can still be accessed.
Storage & Transport
The BMS - Aquatipper can be stored in a
It cannot be
packaged or transported by another vehicle. As such, it must be driven to its destination, regardless of where it is.
It can carry up to 6 players, any more and the barge won't be able to move. It also won't move if one of the player is
overencumbered. Players on the barge cannot fire heavy weapons ( Machine Guns, Mortars, Anti-Tank Rifles, RPGs, etc...) unless the ramp is lowered.
The barge is a versatile vehicle. It can be used:
Resource Container to transport raw resources from a Resource Field or Resource Mine to a Refinery, as long as both are close to a beach, seaport, or shipyard. with a
Shipping Container or Shippable Crate and 15 crates in its inventory to deliver supplies to a Seaport. with a
Material Pallet, or Emplacement and 15 crates in its inventory to deliver supplies directly to the front as long as there's a place to dock and a crane at the destination. to ambush enemy logistics (freighters, barges) deep in the enemy's backline rivers, using infantry on the deck armed with
Anti-Tank Sticky Bombs. to transport a recon or offensive vehicle to a beach deep in the enemy's backline to destroy and harass ground logistics. One barge can carry two
Light Utility Vehicles for example. to assault an enemy position on the coast. The barge is fairly resistant and although the infantry on deck can't use heavy weapons they can still throw all types of grenades and fire small arms.
to hunt enemy gunboats, using infantry with Sticky Bombs.
Barges will disappear after 72 hours if no one enters the
Entering it will reset the timer The Barge was added in the Update 0.4 (also known as the 'Amphibious Warfare' Update)
Originally, it did not possess a horn, however this was later added in Update 0.48
The BMS - Aquatipper from the front
The BMS - Aquatipper from the rear
A Barge with its ramp lowered on a beach
Render Model of a deployed Barge