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Reason: "more tactics"
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Versioning
This article is timeless and should be accurate for any version of the game.
“
This stripped down Light Utility Vehicle provides extra seating for a small crew to engage in hit and run tactics.
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— In-game description
The UV-05a “Argonaut” (simply known as an Argo) is an open-top ColonialLight Utility Vehicle. It automatically gathers when driven, and transmits Map Intelligence of its surroundings within a 60m radius.
The UV-05a “Argonaut” has 900 HP and is disabled under 40% health. It has "Unarmoured" resistance, even small arms fire and Flamethrowers are a danger to it. It takes 120 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health can be instantly repaired at a Garage for 100 Basic Materials.
Interactions
Automatically gathers Map Intelligence within 60 meter radius every few seconds and transmits it .
Only active when driver seat is occupied
Can interact with most structures in proximity - press E or Shift + E
Can pull three times the normal amount from stockpiles - press Shift + LMB
Its fast off-road speed and turn rate combined with its relative resistance to small arms allows the Argonaut to simply run over enemy infantry encountered on open fields.
Its 4-seat capacity enables quick infantry hit-and-runs on armored vehicles. The passengers can be equipped with heavy equipment (Sticky Bombs, Anti-Tank RPGs) and simply dropped off right next to their target by the Argonaut.
Trivia
The UV-05a “Argonaut” and its variants bear a strong resemblance to the American designed "Willys Jeep".
In Greek mythology, the Argonauts were a band of heroes, so named for their ship: the Argo.
During the devbranch for 1.50 Inferno, the UV-05a “Argonaut” was planned to be a variant, with the UV-5c “Odyssey” being the base chassis. This was later changed so the Argonaut was the base chassis, and the Odyssey became a variant.