68mm

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Versioning

This article is timeless and should be accurate for any version of the game.


An Anti-Tank shell that's effective against penetrating tank armour.
In-game description

The 68mm is a type of anti-tank Shell used by many cannons and useful against armored vehicles.

Uses

Specifications

It travels instantly and in a straight line.

It explodes on contact or if it reaches the maximum range of the cannon firing it.

By default its explosion deals 600 Armour Piercing damage at its center and decreasing amounts in a 1.5m radius.

It is not very effective against structures and awful against very resistant ones.

It is very effective against armored vehicles, however it needs to penetrate the armor in order to deal its damage. Its damage type gives it a 50% bonus to the base penetration chance. It can disable their subsystems.

It is very expensive and thus not cost-effective to use against infantry.

Users

The following infantry weapons, vehicles, and structures use 68mm:

Production

Structure Input(s) Output Time
Factory (Heavy Ammunition) 120 x  Basic Materials Basic Materials.png
120 x  Explosive Materials Explosive Materials.png
Crate of 20 x  68mm 68mm.png 00:03:20
Mass Production Factory (Heavy Ammunition) 120 x  Basic Materials Basic Materials.png
120 x  Explosive Materials Explosive Materials.png
Crate of 20 x  68mm 68mm.png 00:33:20

Due to its high cost, it is recommended to use the Mass Production Factory whenever possible to produce 68mm, as it saves explosive materials

Storage

68mm does not stack in inventories (1 per slot) except in ammo slots dedicated to 68mm in certain vehicle or structure inventories (varying stack sizes).

It can be stored in Base stockpiles.

68mm crates can be stored in the stockpile of a Storage Depot, Seaport, or Storage Ship. Crates can be submitted to any stockpile that accept 68mm to transfer their content into it.